Tuesday, August 12, 2014

Left 4 Dead: Crash Course


Year: 2009
Genre: First-Person Shooter, Survival Horror
Website (PC): http://www.l4d.com/crashcourse/
Website (Xbox 360): http://marketplace.xbox.com


Shane:
  • Platform: PC
  • Hours logged: 0.5
  • Playthroughs: 1
  • Rating: 7/10

Lee:
  • Platform: Xbox 360
  • Hours logged: 0.5
  • Playthroughs: 1
  • Rating: 8/10

  • Platform: PC
  • Hours logged: 1.0
  • Playthroughs: 2
  • Rating: 8/10


Notes and Discussions:
  • Lee (8/12/2014): When I first purchased Left 4 Dead for the Xbox 360 a few years ago, I quickly played through each of the four basic scenarios. Then I played through them again. And again. Then I played them with the scary people on Xbox Live. While playing the game online, I noticed that a few people were playing a new scenario called "Crash Course." Needless to say, I was excited for new content for one of my favorite games of all time, so I shelled out the necessary Microsoft Points (so irritating...don't get me started on that bullshit) to buy the DLC.

    To be honest, I was disappointed with Crash Course. First of all, it was too short, adding a mere two chapters of new content to the L4D universe. Second, those new chapters weren't overly interesting. Each of the original scenarios had a unique and intriguing setting, but this one took place mainly in or around warehouses in a town's industrial district. (Hmm...a bit like the Portland Marathon...) Kind of boring. BUT...Crash Course is better than no L4D DLC at all, so I won't complain too much.

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